I agree with NEKOTIQ Definitly need to refine the sculpts and put more time into them. I'm just seeing blobs of unsculpted clay. 1. Define your forms 2. Adopt a sence of fluidity to your sculpt 3. Dont be afraid to get really detailed. 2D also needs much love. There isnt enough definition to determin whats going on. Its…
I think your sculpting work needs a bit more creases and definition to them. Your 2d works are okay but lack various tones or high dynamic range and are also less defined in areas where they can be sharpened. That is all I noticed currently with looking at the work shown.
Thanks! I'm definitely interested in trying out building some of my own base meshes and I am always looking for some good places to start when i'm looking to get into things more quickly. edit: great resources *bathes in their usefulness* thanks again for sharing.