just did this one for someone. NES style restrictions with 8 x 8 block background assets, 24 visible colors that where chosen from a 54 color palette and limited sprites.
8 6 for run I use photoshop and tiled for backgrounds btw. Here's a video of my latest progress! [ame]https://www.youtube.com/watch?v=PCy-GuyM53s[/ame]
[ame="http://www.amazon.com/Color-Light-Guide-Realist-Painter/dp/0740797719/ref=sr_1_1?ie=UTF8&qid=1367740068&sr=8-1&keywords=gurney+color+and+light"] Gurney Color and light - THE color guide.[/ame] Here Lipedal I too will return with contributions of pixels.…
Hi everyone, Here's a picture I did back in November last year. It's 160x200 ("wide pixels") in 16 colours, in line with one of the video modes of the Thomson TO8 8 bit computer.
Thanks CougarJo! Here is my submission to the weekly challenge on pixeljoint. The topic was Undiscoverable and limits was 9 colors max and only choose from 16 colors. I used 8 colors in mine.
I d say speed paint doesnt really factor in, neo just means new in this context. so new pixel art. I personally look at this time and age as like the renaissance of pixel art or just 8 and 16 bit games in general
Hey guys, artist from KAG here, figured I'd stop lurking and start posting! Here's a gif from KAG: And here's a screenshot from our current prototype (8 colours maximum, only 7 here): Look forward to getting to know you all :^)
I've been working in a 2 man team for the last 7 or 8 days on this little jetpack puzzle almost-a-platformer thing. Still very much WIP, building and testing gameplay stuff. Next up will be a full art pass of this level (link to video of me making it through).