akira - I'm sorry to hear that, this really sucks! I did some work on the terrain and started the walkway texture, going for a semi real look that feels a little bit "painterly". Let's see if this will work out! (Yes, still placeholder trees/foliage from the sdk :poly122: ) Sorry I have to keep this short, I'm going to…
Richwderby: diffuse on the walls looks little bit cartoony (sorry for english). Grass and ground look great. I'll post some work when I'm finish it off. I'm little too late, but I think it's not a problem :>
:@Arkhas, I think it's on the right track but the tips are looking abit washed out too me .I don't think you need that much gradation in value from the base to the tip of the blades. Otherwise a fine job for a first go. How's my bark looking to you btw? :poly121 Thanks @joshschmitt, sorry about that, should have known it…