hahaha this is awesome how do games know they were pirated and activate this stuff? or is it like the first post and they release bugged versions on pirate sites
I love that they went with this strategy. It only affects/punishes those people too lazy to know better. And at the same time, it is capable of serving as a time-limited demo. This is DRM done right, taking advantage of the lack of effort of those most likely to pirate the game. The delightful irony is just icing on the…
Casual pirates aren't that discerning. They'll download whatever torrent has the most active users, because they know that torrent is the most likely to download quickly. As long as a company can keep their own doctored version near the top of that particular list, their version of the software is what will be downloaded…
You mean that companies release game onto torrent sites themself? If so yes I'm suprised, if not. I know it's pretty common for game companies to have fun with pirates. I recall a game where if you had pirated the game, the player model would be an actual pirate, probably not something that would stop you from playing but…
I'm not sure why the percentages would even matter. If you go by "piracy is killing the industry" as your argument against illegal downloads, then it would, hypothetically, be totally okay if you were the only pirate or if you were pirating Blizzard games, which will make their money back anyway — as long as it doesn't…
what's the most damaging piracy? The numbers they are seeing are the standard piracy numbers. The positive benefits of leaking your own game is to make sure the pirates are getting a working version of the game rather than a buggy or virus infected version - it's going to get out there anyway. I think the best policy is to…
I really like the idea of bodged pirated games, IGN has done an article thats quite fun to read on previous bodged iterations for them no good dirty pirates arggggg!!!! http://uk.ign.com/articles/2013/04/29/eight-of-the-most-hilarious-anti-piracy-measures-in-video-games
A time-limited version of the game is functionally identical to a demo. The only real difference is what you call it. If they distributed an official "demo" there is an expectation that they would pay for the server bandwidth to distribute it. Releasing a "pirated" version on torrents is actually cheaper for the developer.…
Still you trust my training and experience in art yet distrust my training and experience in making games. You also ignore my ultimate lesson from all of this: people are going to pirate your game whatever you do so don't worry about it. Spending money trying to convert pirates into customers is almost as futile as…