I personally love the more multiplayer/mmo type games that have a good f2p system. so sorry for the long post, but I always see people dislike it, so wanted to give my opinion, as someone who does like them :p You don't always have time to play a lot, sometimes you just have a hour or 2, or you just want to check out a new…
Well, looks like EA's mended (some of) their braindead ways... oxynary just messaged me up to point out that they've added Origin and the rest of the social aspects of the iOS variant of the game. Now I've got my old Springfield back, huzzah! My username on there's "flaagan" like it is pretty much everywhere else. Oh,…
as an exercise, lets see if we can actually think of a way you can actually Improve a game with real money. So lets look at what we can do with f2p, what has been done and what is possible to be done. The goal here is to come up with an outcome that is better than the single pay to play version, I'm skeptical that it can…
I haven't played the game, so i can't comment on it. The reason why i see paying real world money as immersion breaking is that inputting credit card details mid game, or passwords for your paypal is pretty much the definition of breaking immersion for me. I also stated that i thought that player economies seem to have…
I see comparisons between a full price (singleplayer) game, and a more mmo type game that needs money in the long run to sustain the developer/server costs. I just think that's a unfair comparison, and the discussion should be about, do you want to pay for DLC's/expansions/subscription fee's or a micro-transaction model or…
D3 was even worse because you had to shell out $60 for the game, then the RAH comes out. I think if micro transactions are kept to aesthetics, then the rest of the game design won't suffer.
Has Anyone here played clash of clans? i fucking love that game but its one of the worst when it comes to free to play micro-transaction bullshit though :( have spent 0$ on it.
on the dev side - the fans of the f2p mmos I work on currently are so much nicer and more appreciative of our work than what I've seen from subscription MMO fans. Any time there's an article talking about Wizard or Pirate, a small handful of people bash the game but the legion of fans come to our defense, it's basically…
In terms of Hawken my disapproval of F2P comes not just from my personal attitudes but because I was personally unaware that it was F2P until I got the Beta, making the fact a disappointment since I was looking forward to buying a whole game when it is finally released Gold. That and the fact that being a mech-game means…
Well that's exactly what i was saying, i have no qualms with agreeing that some of these games would not have existed. But at what cost? it's eroding good game design. Look at airmech, a while back it used to be fun when it had a limited unit set, now its a clown car full of skins and units just there for people to buy.…