Hey, For some reason I'm getting this error when I try to load the script: Error: "C:/Users/xxx/Documents/maya/2014-x64/scripts/materialList_2013.mel" line 117.23: "$object" is an undeclared variable. // It's not happening with the previous version D: P.S: I tried putting it in the 2014-x64/scripts and prefs/scripts…
Thanks Dennis the script worked flawlessly. I use Maya 2013 on Mac OSX as this is the only Maya License I have and your plugin worked right out of the box. I then ported the resulting maps and meshes to my cloud then brought them down to a Windows machine to get the Photoshop/Xnormal/nDO/DDO/Marmoset magic performed... The…
I will never thank you enough for this handy script. I've used it for a pretty big arch viz project this week with over a hundred materials and it made the workflow so much better and faster. (and yes I use Maya for archviz and I think it's fantastic :) ) The script is on my usb flash drive and will never leave me...my…
Sure, I still had the post saved, this was from the two-windowed version. (might be handy to name version up in the initial comments) In Maya 2012, when clicking Assign File for Diffuse, Normal, etc, I get this error: Error: file: /maya/2012-x64/scripts/materialCenter.mel line 64: Number of arguments on call to…
The script worked perfectly for me until today. But now when i try to launch it i got this error message : //Error : Cannot cast data of type int to int Any idea ?
Let me be once again the first to say, thank you for this magnificent script! It proved itself already to be a massive timesaver and the changes you made, made it better every time. Keep up the good work :)
While they added your tool to their tool, i really think they'll be ok to increase the complementarity of both (dDo become better with your script) ! I know a bit Teddy and he's a smart guy he'll understand that !