All the import/export functions in Blender are actually just Python scripts. Anyone familiar with that sort of thing might be able to knock out a few of these issues. What it's doing currently is just applying all modifiers on export. So what you're getting is the same thing as if you just clicked the apply button on the…
Since it was brought up in the thread I am curious about something. Since the last time I worked in Maya was in version 8.5, has there been an easy way to do smooth groups in that? Last I remember the only options were you manually try to do it which was extremely tedious, or to set it to all smooth or all hard edges for…