Try to create a new folder inside udkgame/content, then a new scene which you will save to the previously created folder.then a new package (save it to the previously created folder too), and copy everything to this package with different naming. I bet this will solve your problem. :/ I think you got this problem because…
So long as all maps/upks saved within the content folder it should work...shouldn't *need* to be within a folder within that (though its tidier). Source references (the models/textures prior to import) don't need to be in within the content folder..only the upks and umaps. But obscura's right--it is thinking something…
Looks like you managed your files badly. Can you show, how the folders looks in the content browser?I mean where is your package. The solution is, when you make a new map, save the scene itself first, then when you import your assets, make a package for it.You will see the package is created outside everything first (on…