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Quick 3DS Max pivot Question
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Quick 3DS Max pivot Question
Topic by
Anngelos
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Apr 2013
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Technical Talk
Why is my pivot all wacky when I grab multiple faces but not single faces?
Re: Quick 3DS Max pivot Question
Reply by
Sean VanGorder
·
Apr 2013
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Technical Talk
It looks like you're using the "local" coordinate system. That will give you odd results when selecting multiple faces like on a cylinder. Try switching back to "World" or another mode that will give you better results.
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