This is really a false comparison in my opinion, people who pirate games are getting them for free. When you buy a used game it is a marginal discount at best, maybe $5 usually vs. buying new. Meaning that person was a buyer, just at a different price point. You can't logically illustrate that anyone pirating something…
The big publishers will always be part of the problem and not the solution. They exist on a platform they created which keeps developers chained to their demands and dinner scraps (profits). That said, being online is a smart decision when it comes to protecting their source of income. Many have encouraged this false…
First section of the video, related to the Witcher 4 will give you an idea: [ame="http://www.youtube.com/watch?v=MiFTfIUeXKU"]Content Patch - April 5th, 2013 - Ep. 063 [Witcher 3, SEGA, Torment] - YouTube[/ame] Also, yes, it does. Blizzard argued that it would stop confusion for people so when they jump on the online…
That's not a valid reason to give games special protections over other goods and it is irrational because that's not the fault of the market. It's the fault of a poor business model. It is entirely possible for other industries to experience the same problems you just pointed out. Is it rational to make the same argument…