@ metalliandy : At the moment your are able to load an diffuse-map into the 3dviewer but you only can look at the diffuse map when you select [lighting] from the menu. there is no way to judge the diffuse with applied occlusion, convexity and cavity and tweak those maps to immediatly see the changes on your model. So…
This looks fantastic, I have only done some quick early tests but it seems to out perform CrazyBump when you throw a dirty diffuse through it. The details seem a lot easier to control and get the results you want from basic diffuse data. All other map samples look to be using much better algorithms as well. I'm always…
Hey everyone! We have just released a new build! Build Number: 20130609001 June 9th, 2013. Knald Technologies is now on Facebook and Twitter! Like us on Facebook Here & Add us on Twitter Here. New Features, Improvements and Optimizations * Improved the Integrator for use with hard surface normal maps. * Improved the…
After a long public beta we have finally arrived and the wait is over! Knald 1.0 has been released! :D We would like to truly thank everyone for all their hard work & dedication in helping us make Knald the best that it can be. Going forward our journey will continue to update and improve Knald, so please feel free to keep…
Hey guys, this looks really promising we'll test it in an upcoming production to save time on the AO baking side of the production. lets see if the loss in quality is worth the gain in time. However I have a question, but I didn't read the whole thread. Would it be possible to create coloured AO? not just black and white,…
Soo! I've been using Knald at work, mostly for getting quick AO's out of existing normals and tried to get some fast normals from diffuses. Funny thing, I happend to click Load normal instead of Load color. So I selected what I thought would be a good base but ended up with a great normalmap. To clearify. I choose load…