ToffeApple: Thanks definitely show me what you come up with Anty: Thanks. We are using a in house engine the editor is alike UDK I would say better in some ways. As for the cliffs do you mean how I made the texture? or how we built the mountain scape. For mountains modeling it was just poly modeling mostly done in maya, To…
cmtanko: Thanks :) and yep look down below. This is actually the only level I have most of the geo from... I got lucky and the engine embedded it on a terrain file by mistake it does that sometimes it is maya bloat luckily when exported into the engine it does not take the stuff imported that does not have the proper tags…
You are the awesome, thanks alot... This would be of great reference if make this kind of environment.... Sweet... 1 question: Do you make the terrain,props and assemble first in Maya then (make modullar)export it in the engine ? or just make a props separately then assemble in the engine to test ?? for eg. those wooden…