Now that your code compiles you have to debug how it works, and plays. For me this is littering my scripts with logs. everywhere. Every function has a log telling me that function is running. Every if/else etc has a log telling me which one is running through. Every bool has a log telling me when they're changing and what…
I've been working through a tutorial where the camera view changes based on a trigger that's activated. I finally got all of my code to compile, but when I went to test the script out (created a trigger and connected it to the "top-down" node of my Kismet action), it did nothing. I'm not sure what I did wrong or how to fix…