HAHAHAHAHAHAHAHAHA...HA...HA... you know i thought about it but i did not try it, i got distracted. just goes to show that just because you have been using a tool a long time does not mean you know it all. and nope, no explanation what i'm talking about. i think you can figure that out... 2 points @atac :thumbup:
Not to get all angry but Luxology does this as well and it drives me insane. Developers see people on message boards talking about bugs or feature requests, but they won't do anything about it until someone submits an official report or request or whatever. How about getting a little more proactive? We're not beta testers…
Since we are talking about Mudbox bugs, does anyone else here encounter the following problem : Hi Guys, When I export things out of Mudbox 2014 my geometry gets slightly jaggy. I think what is going is that numbers of the vertex positions get rounded off to number with less decimals. This is causing noticeable artifacts.…
hehe, well if you go back to the beta then your words are gold in my book and i consider you a fellow traveller. honestly i have not cracked open an old version of mud in a looong time. question: which was the last version that did not have the problem with the brushes that your talking about? id seriously like to check…
i checked out that thread and did a little test and i see what issue your talking about. and even tho i don't have 2011 installed to test it i remember it was more of a surface based falloff. so you have a point on that issue. that has happened to me on a few features where they change something and the old behaviour is…