You will still be able to bake lights without beast using visions vlux. Vlux does not have as many features as beast but you will still be able to bake lights in for a faster performance. Sorry for the confusion on this, Ryan
Nice! Btw are you guys planning indie friendly prices for the addons (Beast, Scaleform and other Havok middleware)? Does the default GUI system support have a visual editor? Thanks.
Yes they would be able to. But again I want to remind of the fact there will be a free light mapper included. Obviously beast is much more powerful and have more robust tools, but for mobile vLux (the free light mapper) is more the sufficient.
No beast lightmapping? That a bit scary, baking lights it's so important on mobile... i hope you'll sell the addon at a decent (and indie friendly) price, i think almost every serious developer will need it for a good game. Btw i'm very hyped for Project Anarchy :)
Beast is basically a baked lighting solution, right? What kind of lighting options will the engine have out of the box without it? Will the C++ access allow for a programmer to incorporate their own UI and lighting solutions? This sounds pretty interesting, I'll definitely be checking it out come late spring. Thanks for…
Thanks for the reply Ryan. My thinking on the custom lightmapper was "well if beast is added via plugin, can any other solution be added the same way by the developer?" Though the time it would take a dev to make their own lightmappper instead probably isn't very cost effective. It will be interesting to see the details of…
Free as in we do not care about profit you make or company size and you will be given the Havok vision engine (with ample c++ source access) integraded with the other Havok products mentioned and FMOD. There will be packages defined, but that will be extras that are not needed such as beast for better lighting, scaleform,…
Dan, Beast is a baked lighting solution.. Vision also ships with vlux which is a baked lighting solution as well and will be free. So out of the box you will have vlux and lightgrid support. Our tool will unwrap your lightmaps unless you specify a uv channel you already unwrapped specifically for lighting. Also it has…