Definitely an awesome book. Borrowed it from the library and think work has it in the bookshelf somewhere. Another awesome book if you're getting into Maya scripting [ame="http://www.amazon.com/Maya-Python-Games-Film-Reference/dp/0123785782"]Maya Python for Games and Film: A Complete Reference for Maya Python and the Maya…
Indeed a book that every tech artist should have. Here's some books I have in my library: David Lanier - 3ds Max SDK (free from his website, a bit dated but a good overview of the basics) David Gould - Complete Maya programming I & II Vertex I & II(hopefully soon :) ) Ballistic's Character Modeling I - III had some…