thx jocz here are some final renders in marmoset toolbag Realtime model 9180 tri's 2 K > Diffuse. AO. Normal. and Spec maps http://www.youtube.com/watch?feature=player_detailpage&v=za1jH2puFvQ
I am glad u like it RMeeks The lowpoly is holding the detils well and now i need to do the diffuse map, what program/workflow do u guys use to do texturing for games? , here is the lowpoly with AO and normals baked with Xnormal [ame=" https://www.youtube.com/watch?v=dKDupprqWug"]grasshopper AO and normals [HD] -…