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Author:
FrankPolygon
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Inside the Object
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Re: Inside the Object
Reply by
Farfarer
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Mar 2013
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Unity
Yes, that's correct. The Cull Front goes inside the Pass block. SubShader { Pass { Lighting On Cull Front Material { Diffuse (1,1,1,1) } }}
Re: Inside the Object
Reply by
mountains
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Mar 2013
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Unity
Thank you for explanation and link :) A code example works ? This object will render only the backfaces of an object: Shader "Show Insides" { SubShader { Pass { Material { Diffuse (1,1,1,1) } Lighting On Cull Front } } }
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