ok I refined the back muscles and a little bit on the front area. josh.0, what do you mean by my shapes dont look confident? like defined in the sculpt or stand out-ish?
Thank yall for the replies! DWalker, the link is broken, but if it's the free 3D Character Art for Games videos then yes I have seen these but the body looks stylized to me. Thank you for the link though! Velktri, I have been considering this book but I've read on forums that it's not easy to comprehend and not an ideal…
For learning anatomy, Andrew Loomis is an old stand-by for drawing the human figure, but there is still valuable information to be had for sculptors as well. You should be able to find these free in e-book form with a quick search. I use his child/adult head count references all the time - extremely useful sheets. There…
yes, I dont want the character to be too muscular. to be honest he's too muscular right now and has too much mass for what I want the character to have but smoothing it obviously destroys definition. in the reference I'm using there is more body fat so you cant see the tendon from the tricep to the elbow. adding too much…
Ya, they lack definition. For instance, your elbows are almost nonexistent. Look at the image below. See how the tendon of the tricep leads to the elbow and then sort of inserts itself under muscles of the forearm? Now, yours doesn't need to look like the picture below, it all depends on how much body fat you want the…
thank yall for the feedback, I don't have much progress to show but I am listening and I appreciate the critique! I will definitely keep playing with the hips. I do intend for this model to have clothes for later use. Think rpg games, theres many types of clothes and armors,as well as the ability to walk around in your…
No, not if you don't want to. You can use the transpose features + masking inside of Zbrush and resize if you are comfortable with smoothing the ridges out after - fine details will be lost this way, of course. Masking and then transpose + move brush = you can mess with proportions all day long. That's just how I do it…