Hi everyone I'm new to unity as I couldn't get anywhere with UDK :( basically I want to make my own RPG turn based battle system pretty much like fallout 2 and wastelands 2 (which is being made with unity now) and a character click and move/interact controller on a hex grid (no idea how to make a hex grid for character…
Try looking in the Asset store for things. Theirs lots of tutorials if you google "unity grid based game". Playmaker might be a good thing as well if you dont want to get to deep into programming(although you will be limited by what you can do).
You'll need to get good with scripting, then. http://unity3d.com/learn I don't think there'll be tutorials for this, but if you look up A* grid pathfinding, you should be able to change that to work for hexagons. I advise you do a lot of playing around with the scripting system before you attempt it, though. It's pretty…