You'll need to get good with scripting, then. http://unity3d.com/learn I don't think there'll be tutorials for this, but if you look up A* grid pathfinding, you should be able to change that to work for hexagons. I advise you do a lot of playing around with the scripting system before you attempt it, though. It's pretty…
Hi everyone I'm new to unity as I couldn't get anywhere with UDK :( basically I want to make my own RPG turn based battle system pretty much like fallout 2 and wastelands 2 (which is being made with unity now) and a character click and move/interact controller on a hex grid (no idea how to make a hex grid for character…