@xrg Thanks,xrg.I checked out that tutorial a few hours ago.I was reluctant to use it because coming from Maya,I expected simulations to be very heavy and time consuming.Not to mention in the tutorial,the instructor stated the simulations were sped up as each simulation was about 5 mins or thereabout but I am guessing its…
Thanks ProperSquid for clarifying.I am guessing the cloth modifier isn't realtime but I am wondering if one can bake out bullet soft bodies simulated in game mode to keyframes? Another cool thing they should add is viewport support for transperent shadows.Right now it works only in game mode.
Been using Blender so far and loving it. This is what I am working on using Blender- I am a little confused about the bullet engine integration in 2.66.What I am gathering is that with 2.66,u do not need to enter game mode to run realtime simulations.Does this include bullet softbody without going into game mode? I don't…
Thanks ProperSquid.Its kinda disappointing all those features are only available in BGE and not the viewport.I am suspecting they are seperate for a reason?maybe the viewport can't handle all those filters/effects but the engine can. I have decided to dive into bge.Gonna miss cloth though.If the viewport can look this…