There's an external fbx exporter for ce3 and it works pretty good with modo.If you go deep and try to use modo as sole modeling application for game-art pipeline then you'll be succeed.I know some people already doing that.You'll need a few handy scripts though.I can't imagine using modo without aid of scripts. fbx…
Thanks igi I was looking into the pipelineIO script and it looks like a "god send" and it would be nice to see a tutorial for it. My problem is modo and ce3 have the possibility to work hand in hand on all levels just like max and as Cry-Ruan has stated to me "the entire RC is based around COLLADA" and you also have the…