What the title says. In Max, if I turn the global brightness down, or turn lights away, the reflection map stays just as bright, making it look like its glowing.
If this is an animation, I would wire the two values together... global brightness and reflection strength. http://docs.autodesk.com/3DSMAX/15/ENU/3ds-Max-Help/files/GUID-B084D14B-2925-4EA6-890F-4F2564BB9D9A.htm