Better: - Lighting solutions - AI - Animation/blending - Particle systems - Post Processing Artwork for games really can't get more advanced than it already is, unless we're dropping straight zsculpts, which would be stupid. We'll get a bit more wiggle room for more geometry and textures but really, our processes won't…
I would like to see better AI, maybe something you could add to games as modules, so you can update the AI, independent on the game. Also dynamic environments/world, not only destructible but construction without having to following a blueprint. Imagine a DayZ game, where you use a sledgehammer and breaks a desk apart and…