Hello there! This is a very large scene, quite an undertaking for one person! Lots of cool layering and depth. I have a few comments that might could help you with your lighting. I'll only generalize and am mainly focused on creating a solution for your first screen shot that you can work across your scene. The first thing…
I kinda feel like the lighting is the most lacking right now, it makes it so that you can't see the details even if you're actively looking at it. It makes most of the complex shapes end up like noisy and your eyes just flicker over them until they land on something that is visually easier on the eyes. Maybe just place…
This is a scene I've been working on for a few weeks now. I'd love some feedback on it. First off, the main inspirations for it have been a lot of the awesome cyber-punk environments I've seen being posted here. Additionally, I've used the city of Venice and Kowloon Walled City as real life inspirations. It took me awhile…
In the "seedier" sections, might I suggest some slightly malfunctioning lighting with teh neon mostly having some flickering here and there randomly. and maybe a fuse box that's been tampered with enough to shoot off a few sparks?
I love the scene :D , I am a fan of anything Sci-fi however the only thing I don't really like is the lighting from the windows on the buildings it just seems a little too bright, for something made by one person however it is very impressive :D well done!
I like where this i going! It does feel more industrial than cyber punk. Maybe looking at Deus Ex could guide your inspiration? Right now it reminds me of Remember Me screenshots i've seen around. Maybe that's what you're going for. Try adding large posters or large screens with "ads" on them. A few taller buildings in the…
I've decided to take the lighting in a different direction just to see how it looks and I'm actually pretty pleased with the result: Now it has a more polluted feel to it which I think suits the deep inner city theme more. I'll have to make a few more meshes of pollution-creating things but I think as a whole it'll help…
In my opinion (and I am not a lighting artist, I should say), but everything looks to evenly lit. The fog is nice, but everything that is not in the fog feels like it's all in the same value range (outside of those illuminated windows. You should make some points of focus with some hotter lighting, say in a few of the…
Hey, thanks for taking the time to give me a whole write up on the lighting. Definitely gonna implement your suggestions and revise my approach to lighting from here on out. Always been my weak point but looking to turn that around. I'll post pics of my alterations when I get back to my computer in a few days. Again,…