Hey try to lower the polycount a bit, what are your poly budget? Here are the File size of polygons- 400000 polygons= 400 KiloByte= 0,4K 999999 polygons= 999 KiloByte= 0,999K Default a game are using around 150000000= 150 MegaByte= 150K and thats just the polycount then its particles, animations, scrips, but you still need…
if you are finding out your Triangle count in you scene you can divide that by two and you will get a polycount result. I know when meshes are high poly and low poly, take a look at this video: [ame=" https://www.youtube.com/watch?v=uCtjt1qudfQ"]Rock modeling techniques [Part 1/5] - YouTube[/ame] But try to keep your…