It looks simple? awww dude, sometimes the hardest things are those look like simple :D I think it's veryy difficult to have a very good lava / water / clouds / pastel sky, a pretty nice cherry-tree... The scene have not a lot of elements, but all need a lot of attention and a good understanding of shaders / particles.…
Last month's challenge taught me that a month is essentially 4 weeks and that is not a whole lot of time to model, texture, light, and polish an entire scene. I am still going to work on my temple environment as the original plan was to give myself more time to polish it up, and for March's challenge I'm keeping the time…