Finished painting bump maps since. Painting color maps next. @Dataday Nope,will be painting all my textures in Blender.U can create layers exactly the same way in Blender.There is an addon in the user preferences window in Blender called Paint:Texture Paint Layer Manager.If activated,u get a layer section in the properties…
Thanks guys.Downloaded 2.4 pdf documentation of Blender.Some things are outdated but its better than nothing.I have been working on this- I am beyond surprised at its painting capabilities and tools.Way better than Mudbox.Details on his shirt and troussers are bump maps painted directly in blender.Still needs more work…
@xrg Thanks.I tried what u posted and it seems it only works in multitexture mode.The problem is I am using glsl render mode.If u change ur render to glsl mode,u can't select or hide faces with the masking,and u need the glsl render mode to see the bump maps u are painting. @Dataday Nope.I am not joking.I prefer Blender's…
The easiest way is probably just hitting alt+b and dragging out a selection (alt+b again will clear it). Otherwise you can hide them with the masking option: Click this button to turn on masking: Every face will be selected by default so hit a to deselect: Hit C for circle select, and select the faces you want to hide. MMB…