Shaping up nicely but you need to work on your spec maps, for example to main character's hair is as shiny as the hoddie. Other than that it coming along nicely.
We are not using any specular maps at the moment. There is no functionality in our custom shader for it right now. I was kind of thinking (or rather hoping :poly136:) we could get away with it. But if it looks off too much, I'll have to look into it. The game is about a boy called Marvyn who moves with his parents into a…