where do i go from here? or what do you think is wrong with it? i tried you Hpolish and trim brushes but they tend to smash the surfaces around. I'm not sure if these even read like rocks. I was thinking of trashing this getting better reference and starting over because it seems i'm at the point of no return/recover.
so my overall target is the first image to be shear and maybe teh proper workflow is to make a good tile and then map it. so here is some progress there were alot of trial and error and redo's but i think my next step is to make the shapes more defined and shallow like the first image also wow @zombiewells nice sculpt man…