Thanks for that neilberard. Looks like a useful script to try! I agree that he looks a bit too clean - especially his skin (granted you are still in progress with texturing). I think maybe blotches in the spec map would help. Just love all the detail in the armor.
@Fomori thanks! Sorry I missed your question. I basically created a flat sheet of chain mail in Max and wrap deformed it with a morph target using a free plugin called slideknit http://cghub.com/scripts/view/79/ @Clos323 Thank you! @DWalker thank you for your in depth critique! I think at this stage, I'll most likely work…