m4dcow, gotcha man. Just grab the transparency mask and use it as a layer/group mask in photoshop. It's as straightforward as it sounds. That way you create intermediate values in the reserved range. You bg has 0 in there. Your subject has more then 32 and since the mask is soft you end up blending between the two in that…
No worries, mikhga! Zbrush is an environment artists friend. Highly recommend. And baking for environment artists is a point I have quite a lot of gripe with. Environments use tiled textures and I find Zbrush to be the best for that. So noooo baking for environments. I find this point to be stressed to much for beginning…