Hello. I'm trying to create a day / night cycle using a Dominant directional movable light. While animating my light i found that the scene is having this severe case of shadow acne. Been researching couple days of how to fix this, or at least make it less visible. All I found was it is either impossible to get rid of it…
Turning off Precomputed shadows is a good method to hide a majority of artifacts. It does the job. But then it just leaves me the weirdly triangulated shadow problem, You can see it in the second cascade setting example.
While I am not 100% certain what you mean by triangulated, your 2nd example just seems to require higher resolution shadows. Which is what I meant by not being able to change/improve the quality of this type of shadows. I mean theoretically you could increase the wholescenedominantshadow resolution or what it's called in…