Here is a test video going through the transformation process i will be following. [ame=" https://www.youtube.com/watch?v=8KoFGxAv4bA"]Wing Morphing Example - YouTube[/ame]
Is this in 3ds Max? You should be able to put more Morpher and Skin on the same basemesh. The morph transforms the verts, then the bones transform them further. We did something similar awhile back, but we used custom realtime software to do the blending. The character had one bone rig, but each morph target had its own…