Hey Xoliul, So here are my findings. 1) After deleting the Xoliul Shader files and their folders from C:Program files/Autodesk/3dsMax2012/Scripts (and Scripts/Startup folders) the Xoliul shader Icon still exists in the Material MapBrowser drop down. Should this be? 2) The original Xoliul installer made a parallel…
Ok well try the following to get rid of it manually: (all of this is in you max install folder) in 3DsMax / scripts delete the whole XoliulShaderUI folder in 3DsMax/scripts/startup delete Xoliulshader_startup.ms in 3DsMax/maps/fx delete all (2 or 3) xoliulshader files Now try the installer again. If you can't drag and drop…
I keep getting this error, not sure if Im doing this right. I dragged the .mzp and installed it and it sayed it installed scripts successfully but it wont work..Tons and tons of errors
The .fx files were already in the fx directory poopster and all of the image files were extracted though I'm getting the same error as before I really appreciate the effort you're putting in to get this shader working for me Xoliul. I have no idea what I'm doing with scripts haha.
Hey i made an update: http://www.viewportshader.com/XoliulShaderUI_update7.mzp Try this please. I'm not officially releasing it yet, want to get it tested a bit first. The installation script was acting funny on my pc: i didn't write this so it's hard for me to fix this. You might have to manually uninstall the old one and…
Sorry for confusing you guys a bit, here's what I'm trying to achieve: * Easy install with no manual effort required. If you need to do something manual, I need to fix it because this is wrong. * Install the shader ONLY into userscripts. Nothing related to xoliulshader should be present in the program files/autodesk/3dsmax…
The FX problem is when you get "unknown property .... in (null): DirectXShader". It means your installation failed for some reason, and you are missing the actual xoliulshader.fx files in 3dsmax/maps/fx. You can fix that by simply opening the MZp with winrar, locating those FX files and extracting them to the maps/fx…
Hey, Man I tried every .net runtime I could. No fix to this point. Even reverted bax to Max 2012 to no avail. I gotta be missing something. Man I wish I knew how to script.Anyhow thank you for your time . I know your busy. Thanks Avi:poly121: