do you think you could make a game by having 50 people code individual parts of a random game independently with no contact. sell those parts in a store. and have someone else simply buy various bits of that code and smash it together an make a nice game? i doubt a "game asset" store will ever work for anything but quick…
Hello Gray, Thank you for providing some detailed feedback. This post was not intended to recruit potential artists "partners". Artwork featured on the site was created through a paid contract. The website design is still in the early stages and I want to receive more feedback from content creators about their feelings on…
Could you provide the names of some of these failed shops so I could examine them (likely using the 'way back machine')? Could you also please provide links to your two examples of successful stores? Providing concrete examples with criticism is very appreciated. I see where you are coming from as an artist. I put several…