@Blade113 Thanks! @Sebeuroc doing what I can to make stuff more sexy, glad to hear it's working out! :smiley: @RogerP Thanks man! @tsabszy haha I'm very offended! :smiley: with overwatch coming out, the momentum might die out... I can only hope my computer can't handle the graphics :smiley: @BradMyers82 Thanks! @DanaosC…
Man, get the hell out of here. These 3D models looks just like 2D paintings, I love it and haven't seen this before. You are a beast, you came a long way since we started many years ago :-) Keep it up!
Tadao215: Thanks! a friend of mine suggested to frame Garrosh with something, because it's a bit weird that he ends in bare polygons.. so here is the frame, his shoulderpads, and necklace! Colors were a bit disctracting, so I had to turn them off for a while.. but I'll start flashing it out soon
KennyTies: Thanks! wizo: haha thanks! Iciban: at work I only work on assets and props for now! A full character can take from 1 day to 3-4 days! It really depends on the complexity of the character, and on how many little extra things he/she has like bags, different layers of clothes or weapons! In general my experience…