Hi there, As a noob I'm struggling to find a way for correctly setting the animation with the exporting of a fbx fila from 3ds max. Lets start from the beginning. I have made a gun model and animate it. The animation sequence starts from frame 1 and finishes at frame 62 with a custom FPS of 10. I have to maintain this…
The latest FBX plugins act very strange. But you should be able to fix it with these steps. 1. Start your animation at frame 0. 2. Select all your objects and remove any keys set outside of your desired frame range. 3. Change your active time range to match your frame range as well. 4. Make sure objects you want to export…