in my opinion an elephant would not work because of the animations, you should go for a more feline kind of animal but you dont need to waste the elephant idea, a good exercise is getting some characteristics of the animals you want, like the awesome beast master set that peppi did for the polycount contest, he get 2…
I saw the animations for this ward, some constructive criticism, I think its a good start but there are some details I've noticed. For example, on the idle animation the flags sway in opposite directions which makes it look very off and they are so subtle that they look very static from the in game view. Even in the spawn…
brojomaan I think you should really take T_Vidotto's advice to heart, he's absolutely correct about the animations. Things like elephants, dogs and horses a) would not be able to fit Mirana's mount's rig in a way that the animal would look normal and b) all of the animations are currently for a feline creature. Your…
Hey there guys, first time posting in this thread. Maybe my question is really stupid and has been answered more then a million time, but did few research on the forum and on google and couldn't really find a 100$ certain answer. So here ya go. I was planning to give it a shot and try to do a courrier for the workshop, tho…
yup had some problems with that , default cat model head is turned upwards and idle animation changes it to almost 0 degree (why they done idk) finished shoulder
YEAH getting there ill post some vids later.. the animations look GREAT with them.. wasnt sure about the shape.. but colors are all wrong.. mask is imported with no textures or horns
Tvidotto this is so so cute and awesome. I also like the death animation, im not sure if its practical for in game but i do think its incredibly well done and imaginative.
keep in mind the size of an elephant, you will not be able to spread miranas legs to make it fit an elephant unless you make the belly thin enough other detail, unless you are going to do custom animations, it will move like a cat in game