Hi andy ;) Things i'd recommend; Windows don't float out from walls, look at this example of how they're incorporated: http://www.polycount.com/forum/attachment.php?attachmentid=5989&d=1349372075 The damaged tower would be better if you took off the top and zbrushed it to make it look less rigid and more "collapsed" The…
Hey yea i tried the window with displacement mapping first then modelled the whole thing, and tbh still not happy with them atm. i dont wanna start texturing till the model is finished but the tiles do need normal mapping i defiantly agree there and the church tower i did want to do some zbrush destruction but im just…