THERE IS NO GIZMO WORKFLOW IN 3DS MAX! Using a combination of Selection Lock on G with Axis Constraints on Z/X/Y/Shift+Z I can have Blender's no-gizmo workflow in 3ds Max. Well, somewhat. Still takes 1-2 more clicks (I have to G->X->G for example) and snapping is a toggle, not a hold, but it's better than aiming at that…
https://www.youtube.com/watch?v=h6GWikWlAQA late to this & https://www.youtube.com/watch?v=Qw5LrNWgWJQ probably late to this but i chuckled, wanted to add this to music but it did make me feel good to see/hear.
A Hatsune Miku project that David Tree and myself worked on through our new research lab (G+VERL) has totally Sold out. That's the first research project in the bag, of to a good start, onwards and upwards. :) 26 February 2017 - more details - https://www.barbican.org.uk/music/event-detail.asp?ID=20330…