I think he runs Squeeze Studio they have a free e-book worth checking out: http://www.squeezestudio.com/animation-insiders-ebook.html James Haywood is a kick ass technical artists at Bungie and he had a few pages on his site dedicated to going over the pros and cons of some of the typical techniques used, its pretty old…
http://www.cg-academy.net/ has an amazing rigging tutorial done by Paul Neale, he did all the rigging for the original CG Bioshock trailer. I did this tutorial back when I was at University and it was amazing. https://www.cg-academy.net/es_catalog/index.php?cPath=22&osCsid=dl4q5je598qvijnuvlrhtf5q70826r98 You can find his…
They are basically the same thing, any tutorial you follow should teach the basics of weighting and naming, mirroring etc. These are the core principals for games and high end animation. The only way to learn rigging is to do it. I threw in the towel about 5 times before I finally got a model up and "running". Rigging…