Yea I feel I have those bases covered fonfa. What I'm interested in learning more about are the different ways of making the road blend with the rest of the environment, especially when it comes to road blending against another road. And if I understood our coders correctly, using vertex alpha is more expensive than vertex…
Why don't you just cut or float the painted lines? That's how I've done it before... That allows you to be a bit more creative with it, having line variations, etc! So my workflow is: - Laying down the road splines (on corner mode) - Filleting corners - Creating a spline shape and lofting it using the first one as a path,…