his face is looing pretty good, Id stop using the default red wax matcap though if i were you, for both of our sakes! it's harder to see what you're doing while sculpting using it, and it looks nasty in renders. you can get a tonne of free ones here if you don't have any good ones:…
I'm feeling fairly done with the face for now. I'm going to have the entire character finished and up on my portfolio on friday. The texture is done with photos from 3d.sk (the model is simply named as Libor) projected in B&W onto the mesh in Mudbox, then multiplied on top of the color base i made in zbrush before. Then…