@Fomori, I extracted the Batman model from Arkham City using this tool: http://www.gildor.org/en/projects/umodel. Let me point out that I only used the model as reference, though, trying to figure out why some loops go where they go and when it's OK to use tris! :)
faaaaaak, i got lost in painting skin weights today and forgot to finish up a lowpoly for the trunks! I'll have to squeeze in some time tomorrow. Once again, the model of Batman from Arkham City has been a huge reference for the topology of the hands. I'm going to use them for an upcoming student game project so that's why…
Since I last posted, I've been working on the lowpoly model and today I started to test my shoulder topology. I'm using the model of Batman from Arkham City as a major reference for the topology. The guy is still missing his fingers and trunks. I'll be finishing them up on tuesday next week and move on to doing UV's. I…