Without knowing anything about your implementation it's completely impossible to help. I do however suggest you read up on Replication. Given it's in kismet, you are likely going to have some problems. Kismet is for mission scripting rather than the actual gameplay. You may also want to look into implementing this in code.
Thanks, I'm looking into replication now from the sound of it this is the brick wall that is getting in the way. to sum up the implementation; I use the custom button feature to create an up down key for both paddles. when you press up it gets the paddle location and moves it on the z axis until it hits the top (Similar…