Thanks :) Might look over the metal if I can find the time for it. Time is really starting to feel sparse... Went over the tank and softened the bevels on some areas, thanks for the feedback. Btw, does anyone know how many polies that are used for a next-gen tank? Was thinking of going between 30- 40 000. Is that to much?
Do you have a poly count for the tank? It seems quite high for an RTS. Given the scale & camera angle, the wheels could almost certainly be replaced with a texture.
The tank is at roughly 4.500 tris. For our game we only had roughly 10-15 units on screen at a time and the game was quite zoomed in. So I was given the opportunity to use quite a high polycount. The wheels, well I wasn't sure at first if I would model them in. But then I saw that Company of heroes had wheels on their…
Finished the texture and trying to decide on a pose before I start creating the base and the light-setting. Can't really decide which one that looks best on the tank and it would be really helpful to get some feedback.