You need an image hosting site to this, like imageshack for example. Then you can copy your picture's direct link. There is a icon with "mountains".You need to click to this and copy the directlink to it.
Hey guys, nice models and renders! So, im trying to get in marmoset 2 and sorry for offtopic, but i have a question. How to make an transparent material, glass for example?
he needs to be a LOT bigger. Gotrek is fucking enormous man. his arms are described as being thicker than human thighs, for example. and he's described as being broader than Felix by an extra half.
@Vendetti, as opposed to trying to 'de-poly' I'm curious about the example itself. While not looking to replicate it's exact shape, would you say the original model first created a box, then reduced its sides to three and extruded/pushed from there?
Scooby- That's a great example but I tend to punch the contrast way up toward the final steps of the painting, it still has a ways to go...I agree though its always a battle but to much to soon tends to ruin any nice subtle touches to color.
WIP modular tiles for my first Unity game! Left = tile set Mid = example/sample level Right = WIP tiles C&C welcome. Going for a sci-fi space station which has to also be a zoo. :) SF: [SKETCHFAB]c165a379f8bd4f289ef2e2526fb64613[/SKETCHFAB] Cheers~
@ moof - Thanks man! Yeah I use a grid or units if you will, no fancy tools. For example A surface with size 8x8 units will get a texture area of 8x8 pixels. That's it! :) @Hazardous - your models are fant-ass-tic! :) you got that part down to perfection... actually all of it.. not just that part. XD