Hey all, here are some 10/24 updates for my Jesse Pinkman so far. Thanks for checking it out! Full thread here: http://www.polycount.com/forum/showthread.php?t=126917
Tweaking all weekend to get this render for Esmyt setup. FUUUUU time to finaly let it roll... going to take about 24 hours to render out the full interactive spin! She will be being made into a 10" statue. Man I can't wait to see how she turns out!! Heres a snippet of a single frame rendered so far :)
Here's some Hi Res renders straight from UDK to give you guys more details. The whole map + package weights 24 Mo. I focused a lot on the optimisation. I might create a threat showing the making if people are interested. Here's a link to a YouTube video for those who didn't see: https://www.youtube.com/watch?v=1MZbNIcZQOM…
working on game jams, did my first ever game jam, 32 hours. (left after my team finished at about 20-24 hours in) and we won! here's a time-lapse of the event it was a small university of Arizona game dev club event. but I'm very happy with what we did and of course that we won.…
Not really for a game, but a comic book series I'm working on starting up and hopefully releasing in March. Though, I would love nothing more than to update the old 3D model, based off the old design of the character, pictured here- http://spidey8790.deviantart.com/gallery/36811249?offset=24#/d52fz3e Here is the ref the…